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Dagomis' Techniques

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Dagomis' Techniques Empty Dagomis' Techniques

Post by Dagomis August 29th 2008, 12:56 am

Name: Dark Animation
Range: Close
Dice Usage: Special
Attack Power:
N/A
Warrior affinity: Spellcaster
Elemental Affinity: Darkness
Benefits: Supplementary
Description: This is a technique using Dagomis\' darkness element, using this element Dagomis will touch his shadow and then pull forth from it whatever item he wishes. While doing this, when Dagomis makes first contact the rune from his pendant will appear on the spot that he touched until he has totally pulled the item from his shadow. This technique can not be used to summon any weaponry, and/or healing items in battle, though outside of battle Dagomis can summon any item he wishes. Anything summoned outside of battle can not be taken into battle (e.g. if Dagomis brings forth a training shield that makes it so he can not be harmed outside of battle for class, it can not be used in battle no matter the enemy, no matter the topic or time).

Name: Elemental Magic Blast
Range: Mid-ranged and Far
Dice Usage: Attack
Attack Power:
600
Warrior affinity: Spellcaster
Elemental Affinity: Light or Darkness
Benefits: N/A
Description: Using this technique, Dagomis will throw punches, palms and kicks, but emitting from the fists, palms, and feet will be a blast of one of the two elements used in this attack. This blast will appear as a projectile firing from the used limb. This technique works with a volley of stances and situations, making it the volatile yet strong attack in Dagomis\' repertoire.

Name: Runic Teleportation
Range: Close - Far
Dice Usage: Special
Attack Power:
N/A
Warrior affinity: Spellcaster
Elemental Affinity: N/A
Benefits: Supplementary
Description: This is the main travel technique of Dagomis, used to go from place to place. Dagomis will use this technique by placing his right hand on the ground, where his rune will appear, and his body will disappear. He will them appear in wherever he chooses as long as if it is within his power, or nothing is keeping him from doing otherwise.

Name: Wings of Light & Dark
Range: N/A
Dice Usage: Special
Attack Power:
N/A
Warrior affinity: Spellcaster
Elemental Affinity: Light and Darkness
Benefits: Supplementary
Description: This is a technique used by Dagomis in order to create wings to fly with for different reasons. Using his light element, Dagomis will create angelic wings, which he will basically pollute with his darkness to make them black. This process happens instantly making it appear as if Dagomis just projected the wings from his back as if they had always been there. When using this technique, Dagomis will bring forth four wings in an \"X\" pattern; stretching northeast, northwest, southeast, and southwest.

Name: Healing Touch
Range: Close
Dice Usage: Special
Attack Power: N/A
Warrior affinity: Spellcaster/ Energy
Elemental Affinity: N/A
Benefits: Supplementary
Description: The Healing Touch technique is the technique that Dagomis learned from his older brother, when they were younger. This techniques power is increased by Dagomis\' natural healing magic, and his light element. When using this technique, Dagomis will hover his hands over the afflicted area of the person and flow his energy through their body to heal the wound. This technique heals 100 HP inside and outside of battle, though this technique can only be used on a person once in one topic. When the process is done, the outside wound will have healed, but the inside still requires the natural bodily healing process.

Name: Surge
Range: Close - Far
Dice Usage: Special
Attack Power:
600
Warrior affinity: Spellcaster
Elemental Affinity: Light and Dark
Benefits: Offensive
Description: Before he was taken this was the technique taught to him by his father. At one point, this technique could not be controlled, but since his evolution it has become extremely easy and a very useful attack for Dagomis. In this technique, Dagomis will charge up his energy and release a blended combination of Darkness and Light in a horizontal wave emitting in a circular shape stretching from Dagomis\' body as far as 100 meters. Though this attack is extremely strong and quick, it can be dodged by simply jumping over it before it touches you, or flying into the above the wave. The wave can not be aimed anyway other than horizontally, though in the immediate (6 inch) area around the wave is strong enough to hurt some who comes into that range no matter where they are positioned.

Name: Herbal Enchantment
Range: Close
Dice Usage: Special
Attack Power: N/A
Warrior affinity: Spellcaster/ Energy
Elemental Affinity: N/A
Benefits: Supplementary
Description:
This is one of the very few techniques that Dagomis created himself, and in an even slimmer number of healing techniques. When using this technique, Dagomis will use his right hand to form a seal, in which his index and middle finger are pointed upwards and the rest of the fingers are tucked away. This seal will allow Dagomis to charge his healing energy, which will take the form of a bright white glow (in Dagomis\' case, it varies among every person), at the tips of the two fingers. Once totally charged Dagomis will touch the two fingers to who or whatever he wishes to heal, and the energy will flow into the person\'s body to heal their wounds. This technique heals 100 HP for whom ever it is used on. In battle, this technique can not be used in the same topic as Healing Touch, but outside of battle they may both be used on a person once. Herbal Enchantment is a technique that heals the inner body, rather than the outer body as Healing Touch does.


Last edited by Dagomis on August 30th 2008, 10:01 pm; edited 4 times in total
Dagomis
Dagomis
Ryoushi

Male
Number of posts : 669
Age : 30

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue11100/11100Dagomis' Techniques Empty_bar_bleue  (11100/11100)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue8350/8350Dagomis' Techniques Empty_bar_bleue  (8350/8350)
Experience Points :
Dagomis' Techniques Left_bar_bleue0/100Dagomis' Techniques Empty_bar_bleue  (0/100)

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Dagomis' Techniques Empty Re: Dagomis' Techniques

Post by Kisuke August 29th 2008, 7:52 pm

For Dark Animation, you said that you can pull any object from the shadow. I think any item might lead to some overpowering so specifically list what items he can pull out. For Wings of Light and Dark, what does the technique do? For Healing Touch, I don't think you will be able to make it 100 per post unless it was in some kind of battle topic. I'll have to PM Jisenki about this, but I don't think he would want someone to be able to heal themselves in any post unless there was some limit to the amount of time they can heal outside of battle. You should probably give it some limit.
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue6035/6225Dagomis' Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue3575/4500Dagomis' Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Dagomis' Techniques Left_bar_bleue100/100Dagomis' Techniques Empty_bar_bleue  (100/100)

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Dagomis' Techniques Empty Re: Dagomis' Techniques

Post by Dagomis August 30th 2008, 1:09 pm

Healing Touch: The word "post" was a misinterpretation, what I meant was "topic" and that is what I wrote.
Wings of Light and Darkness: Gives the ability fly as is stated and was stated before you even posted. Read the explanation.
Dark Animation: There is nothing overpowering that could be pulled out of a shadow, and I and Jisenki know that I would never pull something like a shield out instantly, or a sword out instantly, I would of course be hit by an attack than bring forth the shield afterword.

But past this, Dark Animation and Healing Touch have been "touched up".
Dagomis
Dagomis
Ryoushi

Male
Number of posts : 669
Age : 30

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue11100/11100Dagomis' Techniques Empty_bar_bleue  (11100/11100)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue8350/8350Dagomis' Techniques Empty_bar_bleue  (8350/8350)
Experience Points :
Dagomis' Techniques Left_bar_bleue0/100Dagomis' Techniques Empty_bar_bleue  (0/100)

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Dagomis' Techniques Empty Re: Dagomis' Techniques

Post by Kisuke August 30th 2008, 9:19 pm

For Wings of Light and Dark, I read the explanation but I don't think you understand what I'm asking. What exactly does it do that requires you to roll a Special Dice? If it requires a dice, I'm assuming that it actually does something outside of general Role-playing. How does it benefit your character in battle is what I'm trying to say.

For Dark Animation, you say item and it makes me believe that you can bring out any item to help you in any situation. I need specifics so that I don't approve a skill that allows you to pull out healing items or random items that could instantly help you. If you mean weapons, list the weapons you can use.
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue6035/6225Dagomis' Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue3575/4500Dagomis' Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Dagomis' Techniques Left_bar_bleue100/100Dagomis' Techniques Empty_bar_bleue  (100/100)

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Dagomis' Techniques Empty Re: Dagomis' Techniques

Post by Dagomis August 30th 2008, 9:43 pm

Wings of Light and Dark: It is for General RP, it has a dice usage so the same thing that happened in Ginmaru's battle doesn't happen again. It just gives him the ability to fly.

Dark Animation: He has no weapons or healing items, how could he use them?
Dagomis
Dagomis
Ryoushi

Male
Number of posts : 669
Age : 30

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue11100/11100Dagomis' Techniques Empty_bar_bleue  (11100/11100)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue8350/8350Dagomis' Techniques Empty_bar_bleue  (8350/8350)
Experience Points :
Dagomis' Techniques Left_bar_bleue0/100Dagomis' Techniques Empty_bar_bleue  (0/100)

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Dagomis' Techniques Empty Re: Dagomis' Techniques

Post by Kisuke August 30th 2008, 9:48 pm

That's what I'm trying to figure out for Dark Animation. I don't know what you can make, that's why I'm asking you to list what you can make. This is so that I and everyone else can figure out what you can make. This will keep problems from occuring in the future and answer all questions now. Can you just list what you can make?
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue6035/6225Dagomis' Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue3575/4500Dagomis' Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Dagomis' Techniques Left_bar_bleue100/100Dagomis' Techniques Empty_bar_bleue  (100/100)

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Dagomis' Techniques Empty Re: Dagomis' Techniques

Post by Dagomis August 30th 2008, 10:01 pm

Edited.
Dagomis
Dagomis
Ryoushi

Male
Number of posts : 669
Age : 30

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue11100/11100Dagomis' Techniques Empty_bar_bleue  (11100/11100)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue8350/8350Dagomis' Techniques Empty_bar_bleue  (8350/8350)
Experience Points :
Dagomis' Techniques Left_bar_bleue0/100Dagomis' Techniques Empty_bar_bleue  (0/100)

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Dagomis' Techniques Empty Re: Dagomis' Techniques

Post by Kisuke August 30th 2008, 10:09 pm

Dagomis wrote:Name: Dark Animation
Range: Close
Dice Usage: Special
Attack Power:
N/A
Warrior affinity: Spellcaster
Elemental Affinity: Darkness
Benefits: Supplementary
Description:
This is a technique using Dagomis\' darkness element, using this
element Dagomis will touch his shadow and then pull forth from it
whatever item he wishes. While doing this, when Dagomis makes first
contact the rune from his pendant will appear on the spot that he
touched until he has totally pulled the item from his shadow. This
technique can not be used to summon any weaponry, and/or healing items
in battle, though outside of battle Dagomis can summon any item he
wishes. Anything summoned outside of battle can not be taken into
battle (e.g. if Dagomis brings forth a training shield that makes it so
he can not be harmed outside of battle for class, it can not be used in
battle no matter the enemy, no matter the topic or time).

Name: Elemental Magic Blast
Range: Mid-ranged and Far
Dice Usage: Attack
Attack Power:
600
Warrior affinity: Spellcaster
Elemental Affinity: Light or Darkness
Benefits: N/A
Description:
Using this technique, Dagomis will throw punches, palms and kicks, but
emitting from the fists, palms, and feet will be a blast of one of the
two elements used in this attack. This blast will appear as a
projectile firing from the used limb. This technique works with a
volley of stances and situations, making it the volatile yet strong
attack in Dagomis\' repertoire.

Name: Runic Teleportation
Range: Close - Far
Dice Usage: Special
Attack Power:
N/A
Warrior affinity: Spellcaster
Elemental Affinity: N/A
Benefits: Supplementary
Description:
This is the main travel technique of Dagomis, used to go from place to
place. Dagomis will use this technique by placing his right hand on the
ground, where his rune will appear, and his body will disappear. He
will them appear in wherever he chooses as long as if it is within his
power, or nothing is keeping him from doing otherwise.

Name: Wings of Light & Dark
Range: N/A
Dice Usage: Special
Attack Power:
N/A
Warrior affinity: Spellcaster
Elemental Affinity: Light and Darkness
Benefits: Supplementary
Description:
This is a technique used by Dagomis in order to create wings to fly
with for different reasons. Using his light element, Dagomis will
create angelic wings, which he will basically pollute with his darkness
to make them black. This process happens instantly making it appear as
if Dagomis just projected the wings from his back as if they had always
been there. When using this technique, Dagomis will bring forth four
wings in an \"X\" pattern; stretching northeast, northwest, southeast,
and southwest.

Name: Healing Touch
Range: Close
Dice Usage: Special
Attack Power: N/A
Warrior affinity: Spellcaster/ Energy
Elemental Affinity: N/A
Benefits: Supplementary
Description:
The Healing Touch technique is the technique that Dagomis learned from
his older brother, when they were younger. This techniques power is
increased by Dagomis\' natural healing magic, and his light element.
When using this technique, Dagomis will hover his hands over the
afflicted area of the person and flow his energy through their body to
heal the wound. This technique heals 100 HP inside and outside of
battle, though this technique can only be used on a person once in one
topic. When the process is done, the outside wound will have healed,
but the inside still requires the natural bodily healing process.

Name: Surge
Range: Close - Far
Dice Usage: Special
Attack Power:
600
Warrior affinity: Spellcaster
Elemental Affinity: Light and Dark
Benefits: Offensive
Description:
Before he was taken this was the technique taught to him by his father.
At one point, this technique could not be controlled, but since his
evolution it has become extremely easy and a very useful attack for
Dagomis. In this technique, Dagomis will charge up his energy and
release a blended combination of Darkness and Light in a horizontal
wave emitting in a circular shape stretching from Dagomis\' body as far
as 100 meters. Though this attack is extremely strong and quick, it can
be dodged by simply jumping over it before it touches you, or flying
into the above the wave. The wave can not be aimed anyway other than
horizontally, though in the immediate (6 inch) area around the wave is
strong enough to hurt some who comes into that range no matter where
they are positioned.

Name: Herbal Enchantment
Range: Close
Dice Usage: Special
Attack Power: N/A
Warrior affinity: Spellcaster/ Energy
Elemental Affinity: N/A
Benefits: Supplementary
Description:
This
is one of the very few techniques that Dagomis created himself, and in
an even slimmer number of healing techniques. When using this
technique, Dagomis will use his right hand to form a seal, in which his
index and middle finger are pointed upwards and the rest of the fingers
are tucked away. This seal will allow Dagomis to charge his healing
energy, which will take the form of a bright white glow (in Dagomis\'
case, it varies among every person), at the tips of the two fingers.
Once totally charged Dagomis will touch the two fingers to who or
whatever he wishes to heal, and the energy will flow into the person\'s
body to heal their wounds. This technique heals 100 HP for whom ever it
is used on. In battle, this technique can not be used in the same topic
as Healing Touch, but outside of battle they may both be used on a
person once. Herbal Enchantment is a technique that heals the inner
body, rather than the outer body as Healing Touch does.
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue6035/6225Dagomis' Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue3575/4500Dagomis' Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Dagomis' Techniques Left_bar_bleue100/100Dagomis' Techniques Empty_bar_bleue  (100/100)

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Dagomis' Techniques Empty Re: Dagomis' Techniques

Post by Kisuke August 31st 2008, 10:39 pm

Approved
Kisuke
Kisuke
Suzaku Leader

Male
Number of posts : 732
Age : 33
Location : If I told you I'd have to kill you
Occupation : I'm doing...that
Interests : Not interested

The BattleField
Health Points:
Dagomis' Techniques Left_bar_bleue6035/6225Dagomis' Techniques Empty_bar_bleue  (6035/6225)
Tsukara-Skill Points:
Dagomis' Techniques Left_bar_bleue3575/4500Dagomis' Techniques Empty_bar_bleue  (3575/4500)
Experience Points :
Dagomis' Techniques Left_bar_bleue100/100Dagomis' Techniques Empty_bar_bleue  (100/100)

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