Sentou Gakuin© V3
You haven't registered yet. Be sure to register and enjoy the fun of this online gaming community.

Join the forum, it's quick and easy

Sentou Gakuin© V3
You haven't registered yet. Be sure to register and enjoy the fun of this online gaming community.
Sentou Gakuin© V3
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Log in

I forgot my password

Latest topics
» Sad Serio-chan
Determining a Special move from an Attack I_icon_minitimeNovember 6th 2011, 8:28 pm by Serio Katsuya

» Arashi's Equipment (Post Time Skip)
Determining a Special move from an Attack I_icon_minitimeApril 30th 2011, 1:03 am by _[Spitfire]_

» Arashi's Abilities (Post Time Skip)
Determining a Special move from an Attack I_icon_minitimeApril 30th 2011, 12:22 am by _[Spitfire]_

» Arashi Techniques (Post Time Skip) [Finished]
Determining a Special move from an Attack I_icon_minitimeApril 29th 2011, 11:55 pm by _[Spitfire]_

» Spellbinder
Determining a Special move from an Attack I_icon_minitimeApril 13th 2011, 6:18 pm by Jisenki

» Ultima
Determining a Special move from an Attack I_icon_minitimeApril 13th 2011, 6:17 pm by Jisenki

» Danika Syphin
Determining a Special move from an Attack I_icon_minitimeApril 13th 2011, 5:33 pm by Jisenki

» Arthe
Determining a Special move from an Attack I_icon_minitimeApril 13th 2011, 5:30 pm by Jisenki

» Danika's Equipment (WIP)
Determining a Special move from an Attack I_icon_minitimeApril 12th 2011, 11:26 pm by Riko

» Diamond Dust
Determining a Special move from an Attack I_icon_minitimeApril 6th 2011, 5:50 pm by Xexame

» Keyblade- Oathkeeper
Determining a Special move from an Attack I_icon_minitimeApril 6th 2011, 5:39 pm by Xexame

» The Keyblade
Determining a Special move from an Attack I_icon_minitimeApril 6th 2011, 4:47 pm by Xexame

» Tristan Morganthe's Spell Tome
Determining a Special move from an Attack I_icon_minitimeApril 4th 2011, 8:48 pm by Jisenki

» [Post Time Skip] Thanatos-Bringer of the End
Determining a Special move from an Attack I_icon_minitimeApril 4th 2011, 8:46 pm by Jisenki

» Keyblade- X Blade
Determining a Special move from an Attack I_icon_minitimeApril 4th 2011, 8:43 pm by Jisenki

Search
 
 

Display results as :
 


Rechercher Advanced Search

Who is online?
In total there are 17 users online :: 0 Registered, 0 Hidden and 17 Guests

None

Most users ever online was 45 on March 3rd 2022, 5:44 pm

Determining a Special move from an Attack

Go down

Determining a Special move from an Attack Empty Determining a Special move from an Attack

Post by Jisenki April 21st 2008, 11:22 pm

////This is probably one of the most asked questions so I've decided to make an entire post dedicated to this. You may ask questions if you still have any.\\\\\

To start, just know that there is a difference between the use of a special dice and an attack dice. To start, when making your attacks try to visualize what they look like in a battle and their main function. This is probably the best way to start to see if it would even fit with your character. Next, you must make all of its abilities for the technique. You can choose whether it is Special or attack [of course that might not be necessary if you make an escape, defense technique, etc.].

A special dice may involve an attack, defense, or some kind of benefit to your character or someone else. An example of this would be healing. Healing is a prime example of the usage for a special dice. Basically, you use a special dice when something is above the ordinary. If a person were to make a defense technique for their character that had multiple effects such as a longer lasting and healing, it would be special. If an attack had extra effects such as providing a new weapon or perhaps a summoning with an attack, it too would be special. As for a supplementary effect, Special is the obvious choice.
Jisenki
Jisenki
Head Warrior
Head Warrior

Male
Number of posts : 1722
Age : 31
Location : Down the path of life
Occupation : The guy with the sword
Interests : Martial Arts, Kung-fu, Swordsmanship

The BattleField
Health Points:
Determining a Special move from an Attack Left_bar_bleue6400/6400Determining a Special move from an Attack Empty_bar_bleue  (6400/6400)
Tsukara-Skill Points:
Determining a Special move from an Attack Left_bar_bleue4400/4400Determining a Special move from an Attack Empty_bar_bleue  (4400/4400)
Experience Points :
Determining a Special move from an Attack Left_bar_bleue63/100Determining a Special move from an Attack Empty_bar_bleue  (63/100)

https://sentougakuin.rpg-board.net

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum