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Hitomi Rank Yellow Warrior


   Age : 17 Joined : 25 Mar 2008 Posts : 208 Location : Roaming the city to find a good friend Occupation : Your average Japanese schoolgirl Interests : ...I won't tell Sentou Gakuin Points :
   (535/800) Mood :  The BattleField Dice Inventory: Health Points:
   (425/500) Experience Points[EXP]:
   (76/100)
| Subject: Maya's Techniques--Done July 3rd 2008, 5:01 pm | |
| Name: Ryukei Qikong-Tashikou Range: Close, Mid-ranged, Far Dice Usage: Attack Attack Power: 400 Warrior affinity: Swordsman Elemental Affinity: N/A Benefits: N/A Description: The Takayanagi family's greatest secret technique' one of the technique of the so-called Hatsukei, or "power release". Working off fulcrum-based "reverse striking", the user can transmit their power through the air itself. The first step is collecting the constantly accelerating rotational force that begins from the feet on up, until it is forged into a needle using their energy. Next, this honed, atmospheric force is redirected from the circular motion to a straight line (via slash), and sent barreling into the target. At times, this attack can be used by a punch though.
Name: Looping Blue Wood Dragon Range: N/A Dice Usage: Special Attack Power: N/A Warrior affinity: Energy Elemental Affinity: Wood Benefits: Supplementary Description: Using this ability allows anything made of wood to become a weapon for her. She even uses this power to make her necktie into a wooden blade. This move can help Maya in situations where she has no true weapon because she can simply use wood around her to make a quickly used weapon. On the downside, any of her swordsman attacks will lose 100 Attack Power but all of her Attack and Evade rolls will increase by 1 from whatever she rolled.
Name: Natsume Style Form Refinement Range: N/A Dice Usage: Special Attack Power: N/A Warrior affinity: Energy Elemental Affinity: N/A Benefits: Supplementary Description: A body manipulation technique. It allows Maya to take the shape of an 8 year old girl to conserve her energy. In this form, she can move much faster then normal but her attack isn't as high as it usually is. It can also allow her to take the form of her average form. In this form, she is much stronger but nearly as fast as she is in her child form. In her child form, all of her Evade Dice rolls will gain 2. In her normal form, all of her attacks will gain 150 Attack Power. She must roll a Special dice at the start of every battle because she has to be in one of the forms.
Name: Natsume Goushin-Kongou Hasshiki:Taizan Hougou Range: Close, Mid-Ranged, Far Dice Usage: Attack Attack Power: 400 Warrior affinity: Energy Elemental Affinity: N/A Benefits: N/A Description: A technique which uses "reverse striking" transference through a stiff-shoulder charge to shift the force and impact of the blow over a distant; demolishing most anything upon impact with its pressure wave. This is a basic attack, but because of its power, it takes up a good amount of energy, although with Maya's energy control it doesn't take as much.
Name: Natsume Goushin-Kongou Hasshiki: Renkan Tenpen Tetsukageki Range: Close Dice Usage: Special Attack Power: 600 Warrior affinity: Energy/Swordsman Elemental Affinity: N/A Benefits: Offensive/Supplementary Description: This move is a set of precise, bone-crushing blows. The blows are very powerful and depending on the amount of energy given, determines how powerful the strike is. This move's strength, also determines what it can do and how it can affect the flow of battle. If an even number is rolled, this attack gains a roll of 2. If it is odd, this move will gain 200 Attack Power.
Name: Natsume Goushin-Radotenko Range: Mid-ranged, Far Dice Usage: Attack Attack Power: 200 Warrior affinity: Energy Elemental Affinity: N/A Benefits: N/A Description: A technique combining a fierce shoulder charge with an immediate release of energy upon impact; that sends the opponent flying backwards. This move does not have to actually hit something physically to do damage. This move is simply a long ranged physical technique that Maya uses to trick opponents when they think they can hide from her.
Name: Ryukei Qigong Tashikou-Shiryuu Honoo Retsu Sen Range: Far Dice Usage: Special Attack Power: 250 Warrior affinity: Swordsman/Energy Elemental Affinity: N/A Benefits: Offensive Description: This technique is a triple combination version of Ryukei Qigong. Three needles are shot through the air from the front aimed directly at the opponent. This attack is capable of slashing steel, but it takes more energy to use the attack with that more power. If a 1 is rolled, it can pierce through a defense and still attack completely, but if anything else is rolled, it is treated as an average attack.
Name: Reverse Striking Range: Close, Mid-ranged, Far Dice Usage: Special Power: 450 Warrior affinity: Swordsman/Energy Elemental Affinity: N/A Benefits: Offensive Description: This is fulcrum-based transference skill; an example of energy transmission that teaches one to shift the point and force of impact by striking the dead center of an object. At expert-levels, a practitioner can transmit the force of impact wherever they please, as long as a medium exists to transmit their power through. Basically put, Maya is able to increase her decrease her attacks or send her attacks through specific items or something else, as long as it is a physical object or being she strikes. This move cannot be defended with a defense dice and cannot be countered with a counterattack dice. This move also takes effect only when the dice roll of Maya's is lower than that of the opponent's.
Name: Healing Flow Range: Close, Mid-ranged, Far Dice Usage: Special Power: N/A Warrior affinity: Energy Elemental Affinity: N/A Benefits: Special Description: A technique taught to Maya during a class. This technique allows Maya to repair a damaged ally or enemy by simply placing her hands over the person or persons and flowing her energy through them. The energy going through them can bend and press parts in order to achieve her goal. This can be used on both machines to repair dents and outer damages or on living organisms to repair wounds and other injuries. Not much energy is used to heal someone. Maya is also able to use this on herself and when she does, she can recover 500 HP to whoever she uses this on. Name: Summoning Of The Dragon Range: Close, Mid-ranged, Far Dice Usage: Special Power: 600 Warrior affinity: Energy Elemental Affinity: Wood Benefits: Special Description: After concentrating her own energy and making a cross with her own blood, Maya is enabled the ability to summon her energy dragon. In order to perform this technique completely and masterfully, Maya must first draw a sideways cross on her weak hand and have it point to her strong hand. After this is done, she must then slam her hand down to the ground while pushing her energy flow through the blood and hand with blood. The dragon summoned is an energy dragon that has wood properties. It can control wood like Maya and can also let lose a mighty roar that has a 50% chance of hitting. When using this technique, Maya must give up two Special Dice to use this. As a result, the dice roll of this move will go up by 2. Name: Dragon's Evolution[b][/b] Range: Close, Mid-ranged, Far Dice Usage: Special Power: N/A Warrior affinity: Swordsman/Energy Elemental Affinity: N/A Benefits: Special Description: This is a technique that adds to the power of the Summoning of the Dragon technique. This technique allows Maya to summon a large sword that is used by her dragon. Like the dragon, the sword summoned is full of energy and the sword itself replicates that of Maya's Evil Nodachi, which is her sword of choice. This weapon is pretty heavy and is not easily wielded by an average child or even a human for that matter. As a child, Maya will exert much more energy due to the energy flow of her child form. In her average state, Maya will release energy as any other technique although this technique still takes a bit of energy, just not as much due to Maya's energy control mastery. This technique can only be used after Summoning of the dragon. This technique will increase the attack power of Summoning Of The Dragon by 250 and can reduce the amount of the opponent's roll by 1. This move can only be used when Maya has less than 2000 HP less. Name: Dragon's Sword Flare Range: Close, Mid-ranged, Far Dice Usage: Defense Attack Power: N/A Warrior affinity: Swordsman/Energy Elemental Affinity: Fire Benefits: N/A Description: Using her energy concentration and skills, Maya can cause a flare of fire energy to defense herself which comes from her sword after she forms a slash in the ground. The defense is an average defense although it can appear pretty fast and can defend her well. Name: Wood Escape Range: Close Dice Usage: Escape Power: N/A Warrior affinity: Energy Elemental Affinity: Wood Benefits: N/A Description: This attack is used when Maya needs to escape from a battle. Using her energy control and her element of wood, she can merge with surrounding wood to escape. This is basic by some standards as its not hard to use, but it is handy is situations where she really needs to get away. Name: Flame Counter Range: Close, Mid-ranged, Far Dice Usage: Counterattack Attack Power: Attack + 200 Warrior affinity: Swordsman Elemental Affinity: Fire Benefits: N/A Description: This counterattack is used when Maya surrounds a sword she is using with flame energy. Once an attack makes contact, she can reflect the attack back at her opponent, and increase the re-directed attack by 200 Attack Power. This attack is very flashy and looks nice, but even better is that it is powerful. _________________



   |
|  | | Kisuke Suzaku Leader


   Age : 17 Joined : 23 Mar 2008 Posts : 424 Location : If I told you I'd have to kill you Occupation : I'm doing...that Interests : Not interested Sentou Gakuin Points :
   (300/800) Mood :  The BattleField Dice Inventory: Health Points:
   (4950/5025) Experience Points[EXP]:
   (0/100)
| Subject: Re: Maya's Techniques--Done July 5th 2008, 9:06 pm | |
| Well let's see, these attacks look nice overall and the thought put into these techniques seems to be great. You've given enough detail but the template is slightly off although where is unimportant since it is only the color of some parts. Very nice in my opinion and I look forward to you finishing this so that you can RP with your character.
[quote=Hitomi]Name: Ryukei Qikong-Tashikou Range: Close, Mid-ranged, Far Dice Usage: Attack Attack Power: 400 Warrior affinity: Swordsman Elemental Affinity: N/A Benefits: N/A Description: The Takayanagi family's greatest secret technique' one of the technique of the so-called Hatsukei, or "power release". Working off fulcrum-based "reverse striking", the user can transmit their power through the air itself. The first step is collecting the constantly accelerating rotational force that begins from the feet on up, until it is forged into a needle using their energy. Next, this honed, atmospheric force is redirected from the circular motion to a straight line (via slash), and sent barreling into the target. At times, this attack can be used by a punch though.
Name: Looping Blue Wood Dragon Range: N/A Dice Usage: Special Attack Power: N/A Warrior affinity: Energy Elemental Affinity: Wood Benefits: Supplementary Description: Using this ability allows anything made of wood to become a weapon for her. She even uses this power to make her necktie into a wooden blade. This move can help Maya in situations where she has no true weapon because she can simply use wood around her to make a quickly used weapon. On the downside, any of her swordsman attacks will lose 100 Attack Power but all of her Attack and Evade rolls will increase by 1 from whatever she rolled.
Name: Natsume Style Form Refinement Range: N/A Dice Usage: Special Attack Power: N/A Warrior affinity: Energy Elemental Affinity: N/A Benefits: Supplementary Description: A body manipulation technique. It allows Maya to take the shape of an 8 year old girl to conserve her energy. In this form, she can move much faster then normal but her attack isn't as high as it usually is. It can also allow her to take the form of her average form. In this form, she is much stronger but nearly as fast as she is in her child form. In her child form, all of her Evade Dice rolls will gain 2. In her normal form, all of her attacks will gain 150 Attack Power. She must roll a Special dice at the start of every battle because she has to be in one of the forms.
Name: Natsume Goushin-Kongou Hasshiki:Taizan Hougou Range: Close, Mid-Ranged, Far Dice Usage: Attack Attack Power: 400 Warrior affinity: Energy Elemental Affinity: N/A Benefits: N/A Description: A technique which uses "reverse striking" transference through a stiff-shoulder charge to shift the force and impact of the blow over a distant; demolishing most anything upon impact with its pressure wave. This is a basic attack, but because of its power, it takes up a good amount of energy, although with Maya's energy control it doesn't take as much.
Name: Natsume Goushin-Kongou Hasshiki: Renkan Tenpen Tetsukageki Range: Close Dice Usage: Special Attack Power: 600 Warrior affinity: Energy/Swordsman Elemental Affinity: N/A Benefits: Offensive/Supplementary Description: This move is a set of precise, bone-crushing blows. The blows are very powerful and depending on the amount of energy given, determines how powerful the strike is. This move's strength, also determines what it can do and how it can affect the flow of battle. If an even number is rolled, this attack gains a roll of 2. If it is odd, this move will gain 200 Attack Power.
Name: Natsume Goushin-Radotenko Range: Mid-ranged, Far Dice Usage: Attack Attack Power: 200 Warrior affinity: Energy Elemental Affinity: N/A Benefits: N/A Description: A technique combining a fierce shoulder charge with an immediate release of energy upon impact; that sends the opponent flying backwards. This move does not have to actually hit something physically to do damage. This move is simply a long ranged physical technique that Maya uses to trick opponents when they think they can hide from her.
Name: Ryukei Qigong Tashikou-Shiryuu Honoo Retsu Sen [b]Range: Far Dice Usage: Special Attack Power: 250 Warrior affinity: Swordsman/Energy Elemental Affinity: N/A Benefits: Offensive Description: This technique is a triple combination version of Ryukei Qigong. Three needles are shot through the air from the front aimed directly at the opponent. This attack is capable of slashing steel, but it takes more energy to use the attack with that more power. If a 1 is rolled, it can pierce through a defense and still attack completely, but if anything else is rolled, it is treated as an average attack.
Name: Reverse Striking [b]Range: Close, Mid-ranged, Far Dice Usage: Special Power: 450 Warrior affinity: Swordsman/Energy Elemental Affinity: N/A Benefits: Offensive Description: This is fulcrum-based transference skill; an example of energy transmission that teaches one to shift the point and force of impact by striking the dead center of an object. At expert-levels, a practitioner can transmit the force of impact wherever they please, as long as a medium exists to transmit their power through. Basically put, Maya is able to increase her decrease her attacks or send her attacks through specific items or something else, as long as it is a physical object or being she strikes. This move cannot be defended with a defense dice and cannot be countered with a counterattack dice. This move also takes effect only when the dice roll of Maya's is lower than that of the opponent's.
Name: Healing Flow [b]Range: Close, Mid-ranged, Far Dice Usage: Special Power: N/A Warrior affinity: Energy Elemental Affinity: N/A Benefits: Special Description: A technique taught to Maya during a class. This technique allows Maya to repair a damaged ally or enemy by simply placing her hands over the person or persons and flowing her energy through them. The energy going through them can bend and press parts in order to achieve her goal. This can be used on both machines to repair dents and outer damages or on living organisms to repair wounds and other injuries. Not much energy is used to heal someone. Maya is also able to use this on herself and when she does, she can recover 500 HP to whoever she uses this on. Name: Summoning Of The Dragon Range: Close, Mid-ranged, Far Dice Usage: Special Power: 600 Warrior affinity: Energy Elemental Affinity: Wood Benefits: Special Description: After concentrating her own energy and making a cross with her own blood, Maya is enabled the ability to summon her energy dragon. In order to perform this technique completely and masterfully, Maya must first draw a sideways cross on her weak hand and have it point to her strong hand. After this is done, she must then slam her hand down to the ground while pushing her energy flow through the blood and hand with blood. The dragon summoned is an energy dragon that has wood properties. It can control wood like Maya and can also let lose a mighty roar that has a 50% chance of hitting. When using this technique, Maya must give up two Special Dice to use this. As a result, the dice roll of this move will go up by 2. Name: Dragon's Evolution[b][/b] Range: Close, Mid-ranged, Far Dice Usage: Special Power: N/A Warrior affinity: Swordsman/Energy Elemental Affinity: N/A Benefits: Special Description: This is a technique that adds to the power of the Summoning of the Dragon technique. This technique allows Maya to summon a large sword that is used by her dragon. Like the dragon, the sword summoned is full of energy and the sword itself replicates that of Maya's Evil Nodachi, which is her sword of choice. This weapon is pretty heavy and is not easily wielded by an average child or even a human for that matter. As a child, Maya will exert much more energy due to the energy flow of her child form. In her average state, Maya will release energy as any other technique although this technique still takes a bit of energy, just not as much due to Maya's energy control mastery. This technique can only be used after Summoning of the dragon. This technique will increase the attack power of Summoning Of The Dragon by 250 and can reduce the amount of the opponent's roll by 1. This move can only be used when Maya has less than 2000 HP less. Name: Dragon's Sword Flare Range: Close, Mid-ranged, Far Dice Usage: Defense Attack Power: N/A Warrior affinity: Swordsman/Energy Elemental Affinity: Fire Benefits: N/A Description: Using her energy concentration and skills, Maya can cause a flare of fire energy to defense herself which comes from her sword after she forms a slash in the ground. The defense is an average defense although it can appear pretty fast and can defend her well. Name: Wood Escape [b][b]Range: Close Dice Usage: Escape Power: N/A Warrior affinity: Energy Elemental Affinity: Wood Benefits: N/A Description: This attack is used when Maya needs to escape from a battle. Using her energy control and her element of wood, she can merge with surrounding wood to escape. This is basic by some standards as its not hard to use, but it is handy is situations where she really needs to get away. Name: Flame Counter [b]Range: Close, Mid-ranged, Far Dice Usage: Counterattack Attack Power: Attack + 200 Warrior affinity: Swordsman Elemental Affinity: Fire Benefits: N/A Description: This counterattack is used when Maya surrounds a sword she is using with flame energy. Once an attack makes contact, she can reflect the attack back at her opponent, and increase the re-directed attack by 200 Attack Power. This attack is very flashy and looks nice, but even better is that it is powerful.[/b][/b][/b][/b][/b][/b][/quote]
I mark these techniques....APPROVED _________________



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