Sentou Gakuinę V3
You haven't registered yet. Be sure to register and enjoy the fun of this online gaming community.
Log in

I forgot my password

Latest topics
» Sad Serio-chan
November 6th 2011, 8:28 pm by Serio Katsuya

» Arashi's Equipment (Post Time Skip)
April 30th 2011, 1:03 am by _[Spitfire]_

» Arashi's Abilities (Post Time Skip)
April 30th 2011, 12:22 am by _[Spitfire]_

» Arashi Techniques (Post Time Skip) [Finished]
April 29th 2011, 11:55 pm by _[Spitfire]_

» Spellbinder
April 13th 2011, 6:18 pm by Jisenki

» Ultima
April 13th 2011, 6:17 pm by Jisenki

» Danika Syphin
April 13th 2011, 5:33 pm by Jisenki

» Arthe
April 13th 2011, 5:30 pm by Jisenki

» Danika's Equipment (WIP)
April 12th 2011, 11:26 pm by Riko

» Diamond Dust
April 6th 2011, 5:50 pm by Xexame

» Keyblade- Oathkeeper
April 6th 2011, 5:39 pm by Xexame

» The Keyblade
April 6th 2011, 4:47 pm by Xexame

» Tristan Morganthe's Spell Tome
April 4th 2011, 8:48 pm by Jisenki

» [Post Time Skip] Thanatos-Bringer of the End
April 4th 2011, 8:46 pm by Jisenki

» Keyblade- X Blade
April 4th 2011, 8:43 pm by Jisenki

Search
 
 

Display results as :
 


Rechercher Advanced Search

Who is online?
In total there is 0 user online :: 0 Registered, 0 Hidden and 0 Guests :: 1 Bot

None

Most users ever online was 39 on December 15th 2009, 7:14 am

Xexame's Technique and Ability List 2

View previous topic View next topic Go down

Xexame's Technique and Ability List 2

Post by Xexame on April 9th 2010, 5:56 pm

Name: Claw to Death
Range: Long
Dice Usage: Special
Attack Power: 0
Tsukara Value: 400
Warrior Affinity: Spellcaster
Elemental Affinity: N/A
Benefit: Offensive
Description: Xexame transforms his arm into its elongated demon state and uses it to slash at his opponent. Infusing magical tsukara into the arm, he uses it with the intention of slashing his opponent. If the opponent is hit, they are unable to roll a dice during their next turn (excluding an Item Dice).


Name: Tsukara Spell
Range: Long
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 250
Warrior Affinity: Spellcaster
Elemental Affinity: N/A
Benefit: Supplementary
Description: Xexame casts a spell on a character which will allow them to regain some tsukara. After this spell is activated, Xexame pays a few tsukara. For 5 turns, the selected character will gain 100 Tsukara each turn basically earning a total of 500 tsukara.



Name: Arm of the Accursed
Range: Far
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 300
Warrior Affinity: Spellcaster
Elemental Affinity: Fire
Benefit: Supplementary
Description: When this technique is activated, Xexame can destroy one Item that is currently in play as long as he inflicts damage to a target during the turn this technique is activated.



Name: Revival Spell
Range: Mid-Ranged
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 150x
Warrior Affinity: Spellcaster
Elemental Affinity: N/A
Benefit: Supplementary
Description: By paying 150x tsukara, Xexame can revive one creature from any participating party. X equals the class of the creature that has been designated for revival.



Name: Wrath of Mifukizu
Range: Far
Dice Usage: Special
Attack Power: N/A
Tsukara Value: 425
Warrior Affinity: Spellcaster
Elemental Affinity: N/A
Benefit: Defensive
Description: When this technique is activated, Xexame uses the arm of Mifukizu and enhances it with his own spell. In doing so, he is able to stop the activation of techniques being used by someone. When activated, this technique becomes chained to a previous technique and negates the activation of the technique.


--------

Name: X-Creature Spell
Effect: An array surrounds Xexame, forged by his own increasing spell powers. The array affects Xexame through anything entering and exiting the field. In battle, Xexame uses this ability for creatures that may be entering or leaving battle. Whenever a creature is summoned in battle, 500 points of damage is automatically inflicted to every character in the opponent's party. This is one of Xexame's spells that he learned after the Head Warrior became his teacher.
Activation Requirement: Activated whenever a character summons a creature or creatures in battle.
Cost: N/A



Name: X-Magnitude Spell
Effect: Xexame has come a long way since being a new Elite warrior. He has also decided to balance out his sword fighting skills by learning new spells. He has learned that he can tap into the essence of a person and quickly alter their potential power. He isn't skilled enough to alter it for a long period of time but he can quickly do it in small bursts. In battle, this ability allows Xexame to increase the Base Attack of one technique by 200 Atk Points. This ability acts as a booster to a technique being used, which means that the ability must be activated after the designated attack.
Activation Requirement:
Special Dice
Cost: 200 Tsukara


Name: Spell of the Swordsman
Effect:
Using his Spellcaster powers during the battle, Xexame casts a powerful spell that lasts the entire battle. He casts a spell that encases every warrior in his party with a small array that enhances their swordsman skills. When activated, this ability increases all of the party's Swordsman Class techniques by 3. Xexame has learned from recent battles and past experience that one must take into account their teammates.
Activation Requirement:
Special Dice; Lasts for the rest of the battle after wards
Cost: 350 Tsukara


Last edited by Xexame on April 12th 2010, 9:50 pm; edited 3 times in total
avatar
Xexame
Elite Warrior

Male
Number of posts : 528
Age : 26
Location : At Dairy Queen of course
Occupation : A Pineapple Dude!!
Interests : uhh....gravy?

The BattleField
Health Points:
4250/5000  (4250/5000)
Tsukara-Skill Points:
4900/4900  (4900/4900)
Experience Points :
0/100  (0/100)

View user profile

Back to top Go down

Re: Xexame's Technique and Ability List 2

Post by Xexame on April 11th 2010, 11:58 pm

Edited
avatar
Xexame
Elite Warrior

Male
Number of posts : 528
Age : 26
Location : At Dairy Queen of course
Occupation : A Pineapple Dude!!
Interests : uhh....gravy?

The BattleField
Health Points:
4250/5000  (4250/5000)
Tsukara-Skill Points:
4900/4900  (4900/4900)
Experience Points :
0/100  (0/100)

View user profile

Back to top Go down

Re: Xexame's Technique and Ability List 2

Post by Hitomi on April 12th 2010, 12:58 am

~For the first technique, 100 more tsukara should be enough for its approval.
avatar
Hitomi
Rank Red Warrior

Female
Number of posts : 511
Age : 26
Location : Walking, Running, something like that
Occupation : Your average Japanese schoolgirl
Interests : ...I won't tell

The BattleField
Health Points:
2300/2300  (2300/2300)
Tsukara-Skill Points:
2800/2800  (2800/2800)
Experience Points :
0/100  (0/100)

View user profile

Back to top Go down

Re: Xexame's Technique and Ability List 2

Post by Xexame on April 12th 2010, 9:51 pm

edited
avatar
Xexame
Elite Warrior

Male
Number of posts : 528
Age : 26
Location : At Dairy Queen of course
Occupation : A Pineapple Dude!!
Interests : uhh....gravy?

The BattleField
Health Points:
4250/5000  (4250/5000)
Tsukara-Skill Points:
4900/4900  (4900/4900)
Experience Points :
0/100  (0/100)

View user profile

Back to top Go down

Re: Xexame's Technique and Ability List 2

Post by Hitomi on April 12th 2010, 10:19 pm

approved
avatar
Hitomi
Rank Red Warrior

Female
Number of posts : 511
Age : 26
Location : Walking, Running, something like that
Occupation : Your average Japanese schoolgirl
Interests : ...I won't tell

The BattleField
Health Points:
2300/2300  (2300/2300)
Tsukara-Skill Points:
2800/2800  (2800/2800)
Experience Points :
0/100  (0/100)

View user profile

Back to top Go down

Re: Xexame's Technique and Ability List 2

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum